warineur@mailman.halisp.net
[Top] [All Lists]

[WarInEur] bugs?!

Subject: [WarInEur] bugs?!
From: "Bill Thomson"
Date: Tue, 28 Jun 2005 15:12:46 -0400
Intentionally violating the rules because an interface if defective is not a 
'bug', there is a traditional word for such a practice.

I caution new players to investigate the perspective opponent?s philosophy 
before committing to a 1+ year effort.  It only takes one unethical opponent 
for a novice player to cease interest in the hobby.  In contrast, If both 
players agree, you can dispense with die rolls and declare the value of your 
die rolls.  This would make it unnecessary for some players to revert to save 
to erase unsuccessful attacks, etc.  However such practices to be unacceptable 
in the larger player body and all tournament play.

What one player may deems legitimate, another would call cheating.  If you cant 
trust your opponent, there is not point in playing.  This concept is most often 
not recognized by players whose play is primarily vs AI where anything is 
allowed.  


---------- Original Message ----------------------------------
From: "Chiggy Von Richthofen" <chiggy_von_richthofen@xxxxxxxxxxx>
Date:  Tue, 28 Jun 2005 14:18:37 -0400

>The NA part of this game really buggs me. The massive amount of brits that end 
>up there and the limited amount of germans that can be, makes it a waste of 
>time. The only saving grace in CWiE is the bug that allows you to move air 
>mobile units to NA above and beyond the 10 unit limit. I know the purists will 
>squeel, but I like that bug. Taking a 4-5 and then exchanging it and then 
>rebuilding it into a 6-5 is nice to have.


--
bill@xxxxxxxxxxxxxxxxxx; 
cell: 512-799-6705 CST
work: 817-245-6180 CST
--


_______________________________________________
WarInEur mailing list
WarInEur@xxxxxxxxxxxxxxxxxx
http://mailman.halisp.net/mailman/listinfo/warineur

<Prev in Thread] Current Thread [Next in Thread>