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Yeah Jim I agree with you there.
In France the equipment & manpower levels between the two sides seems to have
been either even or favourable to the Allies.
The differences, which were vast, were in the leadership, doctrine and
communications - or command and control as you said.
WIE has created intricatel unit variations to try to emulate outcomes based
upon the
above said differences, seeing as they could not emulate bad leadership and
communication.
Or could they....?
> JamesAForestJr@xxxxxxx wrote:
>
> In a message dated 10/6/2004 1:50:21 PM Pacific Standard Time,
> meh777@xxxxxxxxxxxxx writes:
> I'm not sure that I understand exactly to what part of the preceding
> message
> you are saying 'yes' but if it is the 6-5 strength for a Guards corps
> then
> I'm not sure I agree.
>
> My limited understanding of the Guards units is that earlier in the
> war they
> were units which had performed well and then after receiving Guards
> designation were subsequently maintained at equipment and manpower
> levels
> closer to TOE and sometimes with additional mortars and other weapons
> above
> the TOE of normal units. Also I understand that later in the war the
> actual
> difference between Guards units vs other units diminished, in part
> because
> all units received increasing levels of equipment and manpower
> problems
> existed across the board.
>
> In game terms, I do not see a big difference between changing existing
> 4-4
> units to 5-5 while continuing to build 4-4s as opposed to beginning to
> build
> mostly 5-5 units as the net effect is the same. If my late war
> understanding is correct, then eventually building all 5-5s is not off
> the
> mark. Also I believe that actual personnel for most infantry
> divisions even
> very late in the war ran about 1/2 strength and both Soviet and German
> forces improved from an equipment standpoint so I'm not sure how an
> increase
> to 6-5 strength is justified.
>
> Just wondering?
>
> I am not sure why you would do any of those things either but it is an
>
> interesting arguement.
>
> When I recently did some reading about the Battle for France I found
> that
> the units equipment and manpower for the French and German's was
> equivelent.
> The major differences appeared to be the use of the equipment and
> command
> control. The only major difference I discovered was the Axis had 1/3
> more air
> then the Allies.
>
> This lead me to design the French with an attack equivelant to the Axis
> but
> both the movement and defense to be lowered. I, therefore, made the
> French
> TO&E Infantry 6-3-1 and armor 9-4-6.
>
> We have tested this only once and it worked fine but it will need many
> more
> tests to see if it really works.
>
> The idea of continually upgrading is not a bad one though. Obvoiusly
> the
> German troops were no less trained or equipped then the Allies so why
> the 8-10
> vs 6-5. The movement is okay given the availability of transport but
> the
> attack strength should be the same. Using the option that moves the
> Allies up is
> fine but what about the Axis. They were still equivelent other then
> movement.
>
> Why should the Axis not be able to go 7-5 and then 8-5? The odds
> table
> already control the combat but the strength does not also need to be
> based on it.
>
> Might be an idea to allow all majors to improve over time keeping them
>
> basically equivelant.
>
> Jim
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