This thing is pretty cool, simple, but cool never the less.
On Fri, Feb 27, 2009 at 12:25 PM, Bill Kendrick <[email protected]> wrote:
> On Thu, Feb 26, 2009 at 09:33:35PM -0500, Donny Viszneki wrote:
>> Well I suppose by modern standards it's next to nothing, but for a
>> game with pong-era graphics, it's surprisingly CPU heavy (15% or 20%
>> of my 1GHz Athlon? It might be my crappy 2D graphics drivers pushing
>> the CPU usage up, too.)
> Heh, it must be. I'm on a 2GHz dual-core and it was doing 1% CPU.
> FWIW, I've added graphics. PNGs with basic on/off transparency,
> which I SDL_DisplayFormatAlpha(). It's a lot easier to understand
> the game now. ;) I'm thinking maybe an isometric view might be fun.
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