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Re: (Tit_for_Tat) The Prisoner's Dilemma Explained & Iterated

Subject: Re: (Tit_for_Tat) The Prisoner's Dilemma Explained & Iterated
From: "sleepalot"
Date: 3 Aug 2006 20:47:48 -0700
Newsgroups: alt.philosophy, sci.logic, sci.skeptic, alt.atheism, alt.religion
Immortalist wrote:
> sleepalot wrote:
> > Immortalist wrote:
> > [snip]
> >
> > Tit for tat theory paraphrased:- Be nice. If you suffer for it,
> > retaliate.
> >
>
> But give your partner the benifit of doubt during the first round

Yep, I got that bit. I characterized as "be nice". (The point of
doing that paraphrase was only so that I could make a large snip.)

>and then recipricate or give back the same response
>as he gives you next.

Yep. I said "retaliate".

> This way the game allows the growth of social capital or remembered
> trials and their outcomes.
>
> Maybe the Christian saying about "turning the other cheek" has
> something to do with some humans seeing this game in life.

Which I would charaterize as "Be nice. If you suffer for it,
continue being nice." It begs the question as to what you
should do when you've run out of cheeks.

> > > Entrenched troops spent their time shelling the enemy, thereby
> > > participating in a horrendous and strategically pointless slaughter.
> > > Against all orders, the troops on each side developed an etiquette of
> > > firing only to the side of enemy positions to minimize the loss of
> > > life.
> >
> > I don't see that as an example of "tit for tat". The transition from
> > peace to war would be, but the above example goes from maximising
> > death to minimising death!!  :-/

You didn't respond to this bit.


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