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> I was interested in scaling text
> and getting past various display list errors I was getting when using
> renderText on an ancient Win2k laptop with a crappy entegrated gfx
> chipset. I've hacked these two classes up.
Related to the various contributions Will and Benoit have made here, I will
be in the future needing a class for doing rich text rendering. I.e. I'd
like to do
renderRichText( myqglwidget,
"a<sup>2</sup> + b<sup>2</sup> = c<sup>2</sup>" );
Just checking before I do that...
a) Anyone out there already done this? That would be great.
b) Anyone else out there desperately in need of this? I guess that would
induce me to try it sooner.
I would be using QSimpleRichText to render on images off-screen and then
creating textures from them.
Nathan
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