Friday 10 March 2006 00:22 Darrell Blake wrote:
> Is it possible to pass the execution of a function to a different QThread?
> I have two classes in my application. One is an SDL and OpenGL window where
> I render my scene and do all the graphics stuff, the other is a QT GUI
> which has controls on it which can modify the OpenGL window (I know about
> the QT OpenGL widget but I have reasons for doing it with a seperate
> window). The QT GUI is running in the main thread and I've set up a QThread
> to run the OpenGL window in.
> I have set up an Observer pattern using the OpenGL window as the Observer
> and the QT GUI as the Subject and when I click an Update button on the QT
> GUI it notifies the OpenGL window of the update. Functions on the OpenGL
> window are being called from the QT GUI to update the view but some of
> these functions run OpenGL functions such as glGetString().
> The problem with this is that because of this setup the glGetString() (and
> other OpenGL functions) is running in the main thread and all of the OpenGL
> stuff was set up to run in a separate QThread so the proverbial bosoms are
> If I could pass the execution of the OpenGL window functions I'm calling to
> the QThread I set up for the OpenGL window everything should run fine. I
> don't think it will be possible, to be honest, I'm just interested to know.
Since you're using Qt 4, I suggest you do this with signals and slots. If you
connect a signal from an object owned by one thread to a slot in an object
from another thread, Qt will do the event stuff for you. Your code will run
in the thread that owns the slot object.
Thorsen Consulting ApS - Qt consulting services
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