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Re: Designer vs writing by hand

Subject: Re: Designer vs writing by hand
From: "Richard F. Ostrow Jr."
Date: Wed, 1 Mar 2006 14:52:53 -0500 EST
1. Name a unified editor that works in all OS's and they may use it /
integrate it. Otherwise, why bother spending time and effort on it if it's
already available in a mature format on everything?
2. Too many people generate non-standard main.cpp for that to be
realistic. I'd probably delete it and hunt it down in my .pro file myself.
3. Yes you can. Go to the slot editor, click on a source, then click on a
destination
4. That depends on your editor. The QT3 built-in editor just sucked, and
you are correct it did not have that option. Now it's gone, and you're
forced to actually use an editor that works. Personally, I think that's a
good solution.
5. I had to get used to a major change in how I looked at QT from 3 to 4.
A lot of my code had to be re-designed from scratch. On the other hand,
the new interface makes much more sense from the ground up. I think of it
this way: If I want to bang something out quick and not worry about
neatness, I use QT3 and its designer. If I want something to work well and
have an easily defined architecture, I use QT4.
-- 
Life without passion is death in disguise

On Wed, March 1, 2006 2:25 pm, Anton Cascant wrote:
> I mean this post:
>
>   """""
>   1- You cannot write code from designer ( have to use an external editor
> )
>   2- Cannot generate automatic main.cpp
>   3- Cannot generate new slots from designer...
> 4- Don´t have the facility of using "->" and see the slots a references (
> faster and it helps a lot )
>   5- etc, etc,
>
>   A lot of ....you can see many post about it
>
>   One of the more important things in programming is be faster
>
> Benjamin Ari Schleimer <BSchleimer@xxxxxxxxxxxx> wrote:
>     Like what changes?
>
>
> ---------------------------------
>   From: Anton Cascant [mailto:acascant@xxxxxxxxx]
> Sent: Wednesday, March 01, 2006 7:47 PM
> To: qt-interest@xxxxxxxxxxxxx
> Subject: Re: Designer vs writing by hand
>
>
>
>   I think that the changes done in the form of use of designer 3.3.5 to
> the new version 4.0 it is an stupidity committed for trolltech. Lot of
> people told me not to use the new version. I am agree.  ( Engineer with
> more than 18 years designing software )
>
>
> Micha Bieber <qtlist@xxxxxxxxx> wrote:
>   > ...what you are talking about here is not a programming task. This is
>> prototyping, which is a task for which Designer is great. Once you know
>> what the customer wants you can get down to the nuts and bolts of
>> programming. What you have done in the designer may or may not be a
>> useful
>> starting point for that.
>
> I always considered it an advantage, to make my money as a freelancer.
> It conveys (and requires) the ability to see a project as a whole.
> IMO there is never a program ming task starting after a design has been
> finished in a waterfall-like schedule. It's an iteration, intertwined,
> alternating. Designer is a tool usable in this process, helping not only
> during the first stage, but also in integrating requirement changes.
> This happens not only in the beginning, but often has a tendency to
> continue.
>
> Additionally, there are arbitrary moments where you have to introduce
> dialogs, widgets, whatever. Why not doing this with designer and forget
> about the created code ? My standard way here is to write some
> mydialogbase.ui to create a mydialog,cpp/h stub file pair and to modify
> the thing inside MyDialog::MyDialog. Works mostly like a charm.
>
> Micha
>
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>
>   """"""
>
>
> Andreas Pakulat <apaku@xxxxxx> wrote:
>   On 01.03.06 10:41:08, Anton Cascant wrote:
>> You can see a few arguments in my last post.
>
> There is no "last post" from you except the flame against qt4 designer.
> But that one has no arguments, and you admit that you never even tried
> qt4 designer ("I was told by people not to use it") <<<<
>
> Andreas
>
> --
> You will not be elected to public office this year.
>
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>
>
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