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Re: Optimizing Performance

Subject: Re: Optimizing Performance
From: Mike Blaustein
Date: Sat, 12 Jul 2008 12:00:32 -0400
Newsgroups: macromedia.director.lingo


> "There are some things that require prepareFrame, like moving a sprite to
 match another sprite's location. "

Mike, I guess I don't understand why you could not do that on enterFrame? Would you provide an example?


It works just fine on enterFrame. But you will notice that the image lags behind a little when moving fast. The specific example I am thinking of is when you remove the cursor and set a sprite to follow the mouse (to make a custom cursor).

on enterFrame me
sprite(me.spriteNum).loc=the mouseLoc
end

Put that on any sprite. Press Play. Move the cursor around quickly and it lags a bit. Change the enterFrame handler to prepareFrame and the sprite matches the mouse movement better. The same thing happens if you are trying to match the motion of one sprite to the location of another sprite.

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