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hi,
i check a flashobjects (_level0) ilk to make sure I can call a function
on it (gotoandplay). But sometimes the if condition is true but the
variable is void and I can't call the function on it. What can this be?
The only thing I can think of is that I may have layed something over it
so it would act like offscreen. Until now I have only noticed this in
authoring mode and I can't reproduce it.
I think my code looks quite normal.
global gFlashBug
on exitFrame me
if gFlashBug.ilk = #flashobject then
gFlashBug.gotoandplay("timeout")
end if
end
Any ideas?
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