I've just run into a real doozy - I'm using a bunch of Film Loop animation
sprites in my project (about 35 on stage at once, approx. 100 pixels square
each), and for some reason, several of them have decided to just completely
stop behaving properly. They've moved themselves to the upper-left corner
of the stage, scaled themselves up to twice their proper size, and refuse to
be moved or resized back to where they're supposed to be. They're not
locked, but when I try to move or resize them, they just stay right where
they are. I've tried deleting the offending sprites and copy/pasting a
similar sprite to position it in the same place, but then this makes BOTH
sprites go wonky. Everything I do just seems to make it worse. I've even
tried saving/restarting the program to see if it'll clear out the memory or
something, and it makes no difference. Has anyone ever run into this bug?
Is there any solution? This could kill my project if I don't get it cleaned
up. I'm afraid to do anything now because it just seems to get worse every
time I try...