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Brian, I suggest you'll try to call a function in Flash that performs the code
you mentioned.
Here's a quote from the reference:
[Q]To execute a Flash method:
Use the following syntax:
spriteReference.myFlashMethod()
[/Q]
I used an swf within director and changed it's text var like this, but you
should try calling a function, as described above:
-- somewhere, you call this
sendAllSprites(#write2Flash, htmlStr)
-- which calls this, on the sprite that contains the Flash swf object within
director:
on write2Flash (me, htmlStr)
-- change the variable 'txt' which is a textfield in Flash:
sprite(me.spriteNum).txt.htmltext = htmlStr
end
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