| Subject: | Re: Controlling SWFs with dynamic lengths |
|---|---|
| From: | Mike Blaustein <mblaustein@xxxxxxxxx> |
| Date: | Fri, 25 Jul 2008 09:02:11 -0700 (PDT) |
| Newsgroups: | macromedia.director.basics |
In Director, 'go to the frame' works VERY differently than Flash's 'stop()' command. It does not stop anything on the stage from doing things. It only stops the timeline from progressing. If you have a swf sprite that takes up only one frame, and it has a frame script like this: on exitFrame me go to the frame end then that swf will continue to play until you tell Director to go to another frame. |
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