macromedia.director.basics
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Re: Controlling loops

Subject: Re: Controlling loops
From: "Rob Dillon" <rob@xxxxxxxxxxxxxxx>
Date: Mon, 17 Dec 2007 18:22:44 +0000 (UTC)
Newsgroups: macromedia.director.basics

You can create a filmLoop using Director that can be controlled to a limited 
extent. If you search the Lingo forum for filmloop control, you'll find a lot 
of information. Likewise, you can use a Flash .swf. If your .swf has more than 
one frame, you can test the Flash sprite's _currentframe and _totalframes 
properties to tell when the .swf has finished. Alternately, you could set the 
value of a variable in the Flash .swf when it has finished and then test for 
that variable in the Director movie.


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