Maya is the best having used the 3ds one and the Max. The motions though are
on the root bone as they should be. In fact you can use clips in the trax
editor and it will still export the combined animation. The exporter has a
reputation of exporting a bunch of crap that bloats the file but this can be
avoided by using the "Fastest Export" option which will not include the
locators and group nodes in the w3d. In fact it is a best practice to have a
separate w3d for your motions and models so it is clear what is noise and what
is not.
you should read this:
http://nuttybar.drama.uga.edu/pipermail/dirgames-l/2004-March/029134.html
and this:
http://nuttybar.drama.uga.edu/pipermail/dirgames-l/2004-March/029120.html
I might be able to dig up the maya cleaner script if you PM me
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