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C++ Sockets 2.1
by Grymse (http://freshmeat.net/~ah7207/)
Wed, Oct 4th 2006 01:28
About:
C++ Sockets is a cross-platform C++ wrapper for BSD-style sockets. Its
features include transparent SOCKS4 client support and asynchronous DNS.
It implements the TCP, UDP, SCTP, ICMP, HTTP (GET, PUT, and POST), and
HTTPS (using OpenSSL) protocols.
Changes:
A segfault crash related to threading was fixed. The code was optimized for
speed. A SocketAddress class was added for transparent addressing of IPv4,
IPv6, and Unix sockets. A new pure virtual base class was added for the
engine driving the events added, making it easy to implement your own
sockethandler. The echoserver and stressclient test programs were added.
Release focus: Major bugfixes
License: GNU General Public License (GPL)
Project URL: http://freshmeat.net/projects/csockets/
Homepage:
http://freshmeat.net/redir/csockets/47920/url_homepage/index.html
Tar/GZ:
http://freshmeat.net/redir/csockets/47920/url_tgz/Sockets-2.1.tar.gz
Zip:
http://freshmeat.net/redir/csockets/47920/url_zip/Sockets-2.1.zip
Changelog:
http://freshmeat.net/redir/csockets/47920/url_changelog/Changelog
RPM package:
http://freshmeat.net/redir/csockets/47920/url_rpm/info.html
BSD Ports URL:
http://freshmeat.net/redir/csockets/47920/url_bsdport/Sockets
Purchase:
http://freshmeat.net/redir/csockets/47920/url_purchase/license.html
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