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Bug#395852: marked as forwarded (frozen-bubble: Please anti-alias the gr

Subject: Bug#395852: marked as forwarded frozen-bubble: Please anti-alias the graphics.
From: Debian Bug Tracking System
Date: Fri, 16 Feb 2007 23:06:08 +0000
Your message dated Sat, 17 Feb 2007 00:04:46 +0100
with message-id <[email protected]>
has caused the Debian Bug report #395852,
regarding frozen-bubble: Please anti-alias the graphics.
to be marked as having been forwarded to the upstream software
author(s) [email protected]

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--- Begin Message ---
Subject: Re: Bug#395852: frozen-bubble: Please anti-alias the graphics.
From: Josselin Mouette
Date: Sat, 17 Feb 2007 00:04:46 +0100
Le samedi 28 octobre 2006 à 10:22 +0200, Piotr Engelking a écrit :
> Package: frozen-bubble
> Version: 2.0.0-1
> Severity: wishlist
> Some of the graphics used in the game is very pixelated. Please consider
> anti-aliasing it, especially the crane-operating penguin and the balls.
> Version 2.0.0 has several noticeable regressions in this regard:
> * The small penguin operating the crane looks much worse now. Pixelation was
>   much less a problem with 1.0.0 cartoon-like graphics, but is very
>   noticeable now with 3d.
> * With smaller font and higher-contrast colors, compared to 1.0.0 pastels,
>   pixelation is much more visible in the main game menu.
> * The small penguin's igloo was anti-aliased in 1.0.0. It isn't anymore.
> * The score panel has rounded and pixelated corners now.
> (Actually, I believe I liked the cartoonish look of 1.0.0 better regardless
> of these regressions, but this is a matter of personal preference, I guess.)

Je ne me souviens plus si je t'avais envoyé ce rapport de bug. J'ai
tendance à trouver qu'il a raison, l'anti-aliasing sur les graphismes ne
serait pas un mal vu la résolution à laquelle fb tourne. Par contre cela
implique de remplacer les gif par des png et de refaire le rendu de tous
les graphismes...

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`. `'       We will add your hardware and software distinctiveness to
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