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Hello,
We're building an application that updates an large SVG (< 8MB) every 2
seconds. The SVG contains a lot of static parts that makes the update process
considerably heavier.
Are there ways to optimize the SVG (structure, layers, ...) so that the updates
take less CPU.
We use batik 1.5.1 on Windows 2000/XP. Updates are done via java (RunnableQueue)
Thx
Frederik
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