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Re: [Adonthell-artwork] Re: Jelom Rasgar Sprite Test

Subject: Re: [Adonthell-artwork] Re: Jelom Rasgar Sprite Test
From: Kai Sterker
Date: Wed, 13 May 2009 09:16:07 +0200
On Wed, May 13, 2009 at 7:05 AM, Ingo Ruhnke <[email protected]> wrote:

> 2009/5/13 Ingo Ruhnke <[email protected]>:
>> 2009/5/12 Ingo Ruhnke <[email protected]>:
>>> Quick non-animated sprite test:
>>>
>>> http://pingus.seul.org/~grumbel/tmp/md5/0b6a6d5dcc761a6318a42988252ddad7-adonthell_sprite_test.png
>>
>> Another one:
>>
>> http://pingus.seul.org/~grumbel/tmp/md5/4839bfc63be267d094c382c1208bcf04-Agdan.sprite.png
>
> http://pingus.seul.org/~grumbel/tmp/md5/bfa17a9a8ec3ff884fd062a5aaf9005e-soko.sprite.png

Great stuff :-).

One suggestion though: if you compare the above to our naked guy
(http://adonthell.linuxgames.com/grafik/ng_front.png), you'll notice
that the outline around NG is not pitch black and also fairly thin.
Just the way you have done Agdans arms. I guess a bit of an outline is
alright, it just should be closer to the color of the area it
surrounds.

Kai


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